What Class to Play in Lineage II
What class should I play in Lineage II?
The question sounds simple, but the answer depends on what you want: solo farming, fixed groups, sieges, crafting, arena PvP, or relaxed levelling without chasing the top. Below is a practical guide — there is no “perfect class,” only a mix of role, chronicle, and your pace.
Why people reroll so often
Many go through a reroll: they saw another class in combat, thought it was “stronger,” and wanted to start over. Sometimes that is justified — e.g. you picked the wrong role (wanted support but took pure damage). More often it is worth playing at least until your class change: Lineage opens up when core skills and sets appear, not at level 10.
If another class kills you, that is not a final verdict on yours — gear, buffs, player skill, and the fight context all matter.
Where to start choosing
Role in a group. Do you need a heavy front line, healing, control, ranged damage, or flexibility — decide early. Solo-friendly classes feel smoother alone; clan content often wants a narrow speciality.
Tempo. Some archetypes need more clicks and positioning; others need patience and buff setup. Be honest about how much attention you want to spend on rotation.
Race. It sets your starting branch and class set. See the races article; what matters is that no race is “best,” only closer to your style.
How not to go completely wrong
Look beyond damage meters: do you enjoy dragging the party through, surviving mob packs, burning bosses, or hunting targets in PvP? Note classes you meet in groups — that beats forum hype.
Experienced players can tune details for your server and patch — use guides as a blueprint, not a sentence.