Database search:

Enter item, mob, or skill name

Guild Member Challenge

Lvl.35
Repeatno
RaceDwarf
Classbounty_hunterwarsmith
Startgiran
NPC

Walkthrough

Quest to acquire occupation change item, 'Mark of the Guildsman.' Visit Warehouse Keeper Valkon, and he will explain that in order to earn respect in the Dwarven society as an official guildsman you must pass the Trial of the Guildsman. To complete this trial you must create seven journeyman's rings. First, visit Warehouse Keeper Allman and listen to the information about creating the ring.
Trial of the Guildsman
Quest to obtain an item,
(necessary for changing profession). Visit
, and he will explain that in order to gain respect in Dwarven society, as an official member of the Guild, you must complete the Trial of the Guildsman. To complete this challenge you must create 7
. First, visit
and listen to information about the creation
.
Description of the task:
Things you need to have before the quest:
-- 2,000a + Teleportation costs
-- 7 x
-- 70 x
-- 70 x

1. The quest begins in a glorious city
. To get the quest, go to the warehouse and talk to the manager
.
:
To start, you must pay an entry fee of 2,000a. All membership fees are used for the technical development of the guild and support of artisans.
We part with 2000 adena to get
.
Your task is to make 7
. To make a ring you will need ingredients and
.

2. First of all, you need to get
. Go to Execution Ground and kill
. Get
. (Drop probability: 100%)

3. After receiving
, go to
and visit
, get
,
,
,
.
:
So, what do we have here? Aha,
manufacturing
.
[Production
]
[Required Ingredients]:
1
, 1
, 1
, 10
, 10
[Result]:
1
and
are often used in work, so finding them is not difficult.
and
much harder to find.
[Creation
Any newbie dwarf can create this item.
To pass the Guild Member test, a gnome must make 7
.
All components except
and
, are easy to get, so how to get them will not be described here.
Once the blacksmith has finished giving you information, go to
.

4. B
find
, he will give
and
.
Note: To further complete the quest you must be level 36+.
After that follow to
Castle Town to
, he will give you
.
:
Do you think you can get it
yourself? Gee! You don't even
!
Oh well, if you insist, I'll tell you where you can get them.
Huge ants live in the Wasteland (in the southern part
). They mine
. So here's to get
, you'll have to hunt Worker Ant and Worker Ant General/Chief, got it?
To do
it will take about 20
. However, I myself use in my work
and since you are going to get them anyway, I would ask you to bring me 70
. In this case, I will give your order top priority. So what? Hands down?
If you are a craftsman
, he will give you
to make 5
from
. You will have to use
to do
. Therefore you need 14
.

5. Kill in the Wasteland
,
,
until it falls out
. Having made 70
, come back to
. (drop probability: 25-30%).
"The following bug is possible: when I started killing ants (you have to kill them until you collect 70 berries), my icon broke, and in the end I got 2 icons. In one I collected 69 berries, and in the other 1, in total it turns out to be 70 and more of the ants do not fall, and when completing the quest a bug appears... you can solve the problem by deleting one of the icons, and until collecting the remaining number of berries... (Thanks to MADwart for describing this glitch).”
Note:
must hunt only to obtain
.

6. :
Good job! Aren't they beautiful?
First separate 50
...Now, I'll begin! I'll take these and make them luxurious ones
.
Ready! Here are your 7
. Good luck!
Now go to
.
Note: if you go on foot, you will have to walk all the way to the caves in front of the Hunter Village, because if you use
, you will find yourself in
.

7. B
you need to find
.
:
We are both gnomes, and gnomes should stick together and help each other. I lost all of mine
. If word of this spreads, both my reputation and the reputation of the guild will be tarnished.
Please, my young friend, help me. Find
!
Get also
.

8. To get
, hunt for
,
,
,
,
. (drop chance: 25-35%)

9. Once you reach 30
, return to
. Then he will give you his key.
:
Thank you very much my young friend! The guild's reputation, and mine, have been saved! I'm afraid I would get kicked out because of this misunderstanding.
I have one debt. Please take these keys to the warehouse
.

10. After you give Daning's key
, he will thank you and subtly note that he needs more ingredients.
:
Yes, well done! Now I'll give you
that need to be found.
Firstly, we need
as a grinding material. You can get this component from the undead, for example:
and
, which live in Execution Ground.
Secondly, it is necessary
for polishing the surface of a precious stone. You will find it in
.
Thirdly,
. Can be obtained from
, also living in Execution Ground.
And finally,
, you will get from
, which can be found north of
.

11. In Execution Ground you need to catch and destroy:
,
,
,
. You need to do this action until you collect 70
, 70
and 70
.
-- 70
-from-
-- 70
-from-
,
-- 70
-from-

12.V
hunt for
until you collect 70
.
-- 70
-from-

13. Having collected everything, return to
. Don't forget that you will still need 7 x
, 70 x
, 70 x
.
:
Well done! The hardest part is collecting the materials, but manufacturing is not difficult. Believe it or not, when I was young...
Oh! While we were talking, the jewels took their final form. This
. We get 7
.

14. Do 7
and go back to
to
.
For the last question, you must choose the FIRST answer: “I learned the mind attitude and virtues that one should possess as a faithful union member.”
Give it to him
and get 32,000 experience, 3900 SP
and, of course,
.
We calculate travel costs:
1.1.
= Start
1.2. – on foot - EG = 0a
1.3.a. EG – escape -
= 480a
1.3.b.
– in –
= 4.100a
*
– in - Gludin = 2,900a
*
– in –
= 18,000a
1.4.
– in –
= 18,000a
*
– in –
= 2,900a
1.5.
- on foot - Wastelands = 0a
1.6. Wastelands - escape -
= 480a
1.7.
– in –
= 4.100a
*
– in –
= 8.100a
*
– in –
= 9.400a
1.8.
-in -
= 9.400a
1.9.
– in –
= 9.400a
1.10.
– in –
= 9.400a
*
– in –
= 8.100a
*
– in –
= 4.100a
*
– in –
= 2,900a
1.11.
– in –
= 2,900a
*
– in –
= 4.100a
*
- on foot - EG = 0a
1.12. EG - on foot -
= 0a
1.13.
– in –
= 8,100a (or walk back to EG -escape-
= 480a)
*
– in –
= 4.100a
*
– in –
= 2,900a
1.14.
– in –
= 2,900a
*
– in –
= 4.100a
*
– in –
= 8.100a
Total: 146,060a
(c)
& UniT